9.5/10
مراجعة Dishonored

مراجعة Dishonored

  • The developer : Arkane Studios
  • Company publishers : Bethesda Softworks
  • Designer : Ricardo Bare
  • Harvey Smith
  • Raphael Colantonio
  • Composer : Daniel Light
  • Engine : Unreal Engine 3
  • Release date : NA October 9, 2012
  • AU October 11, 2012
  • JP October 11, 2012
  • EU October 12, 2012
  • Devices : PC-PS3-XBOX360
  • Type of game : Action and adventure stealth

Upcoming games

  • Grid 2:
    in 6 days, 9 hours, 41 minutes
  • Fuse:
    in 6 days, 9 hours, 41 minutes

Assess the games before you buy

Feedback?

Follow us on Facebook

Video of the Week : Batman Arkham Origins

Archive site

مراجعة Dishonored

By:On:3:57 M. 16 October 2012In the Department of:Reviews

Resident Horror

Amir revenge !! Who among us does not know Prince revenge !! World of the most famous stories of revenge !! , But it is a game of shame is not associated with this story because it holds another meaning for revenge !! He who does not take revenge for the death of his lover or for a king or money !! But revenge for the betrayal inflicted someone close to him !! He was a bodyguard for Emperor and her daughter, but in moments empress were killed and kidnapped her daughter and charged in order to become the real culprit of the empire and entered prison , But he needs help to escape and revenge are you ready to help him and get to know his secrets through this revision on the golden games network .....

 

 

Spin game in Dunwall city, which spreads out plague of rats , So that the story revolves about Corvo Attano character the last keeper of the Emperor and his involvement to kill her by Hiram Burrows called Lord Regent, who is accused of murder and Asjnh , But after years enumerated Corvo escapes from prison and becomes a serial killer and gets a bad reputation, but it is still seeking its underlying purpose is revenge Hiram Burrows Will he succeed in that this is what we learn through the game.

 

Death scene Empress

The game was announced in 7 July 2011 By company Bethesda Softworks publisher of the game, which will be perspective first person and depend on the adventure and stealth and will be on the devices PC-XBOX360-PS3 will be the developer is Arkane Studios and worked as managers game creators both Raphaël Colantonio and Harvey Smith developer former game Deus Ex , It also works as a game designer Ricardo Bare who has done design work for the game Deus Ex , It also works as a design manager optical designer Viktor Antonov, who worked on the game Half Life 2′s City , So the company Bethesda submit a request three years ago to this studio that it wants a new game and a new intellectual rights too , بحيث اتصل Mitton ب Antonov فى مايو 2009 To ask for help in an action game with a new intellectual rights hence began working.

Been working on city Dunwall design professionally to become contemporary for the time period chosen by the designers which early 1900 London and Edinburgh , So the game designers decided to work in the seventeenth century London and the inspiration that so broad Antonov over his inspiration and his choice of this period, especially for London , So that they are the source of and witness to many events in the seventeenth century until the nineteenth century, which saw a big mess and a lot of things because it is the capital and he focused on the city's architectural designs which show the art, culture and civilization of the City of London , And also made clear that this period was a witness of the industrial revolution fantasy, which gave them a great lighting work distinct designs in the game , Both also traveled Antonov and Mitton to London and Edinburgh to complete their research on the city and the attention to side streets and lanes to put it in the game and stay away from crowded streets , The map was designed technician was then divided by the tasks and areas the player will know where to go and where his mission.

 

Photo magic capabilities to be used by

Game called shame, one of the new games that rely on a new intellectual rights so there is no any other game , And the quality of the game is the adventure and action and stealth is a game with a semi-open world so extensively that play in the city fully, but tracking your tasks through shares white meter meter guides you to your job , The game will depend on the key tasks and functions side will get during your career in the game , وأيضا اللعبة يدخل بها نوعية انتحال الأدوار بحيث يمكنك أن تؤسس شخصيتك وسمعتك بناء على اختياراتك فى اللعبة أثناء المحادثات أو أثناء اللعب مثل قتل المدنيين مثل الاختيار ما بين قتل شخص أو تركه كما أن طريقتك فى اللعب واختياراتك سوف تؤثر على نهاية اللعبة فاللعبة لها نهايات كثيرة ومختلفة بناء على طريقة اللعب وعلى اختياراتك وعلى سمعتك التى تكتسبها. 

Game is based on the first-person perspective to carry two weapons at the same time you can hold in your right hand sword permanently In the left hand holding a gun or bow and arrow, bombs or magic energies which Stmtlkha , The sword weapon depends on beating strongly and cut enemies either gun or bow they have a small circle of correction make you corrected the enemies very high accuracy so you can easily them , The magical energies are many and varied and very great, which is the most exciting thing in the game , Such as energy quickly navigate from one place to another or from the bottom to the top with ease energy or slow down the movement of enemies or control the plague of rats to make attacking enemies or enemies propulsive energy and other energies, which will identify them during the game , But the game wants you to another goal is to create chaos in public places or directly confront the enemies and kill everything in front of you , Other strategic playing field which is very important in the way you play until you get the best end , The game wants you to play in silence and not to create chaos in public places such as the use of energy plague of rats, this would raise civilians and causes to be killed than يكسبك a very bad reputation and make you a bad game terminated by the end of more than only 'rely on the choices in the talks.

 

Adeddad meters to see the tasks

For this reason, the game will depend on a very wonderful stealth system and skimming system and that makes you go in silence and kill easily and this is not in all the places certainly , But we are talking about many situations in the game and places filled with enemies you have to be very careful in the game once the enemy Ashahdk will find red marks appear over his head and this indicates that it started noticed and will be called the rest of the Guard and Sicks you , So Stealth and eavesdropping system will be very important in the gameplay , In the beginning of the game will escape from prison and you will have to kill the guards without triggering chaos or a sense of your , So it will surreptitiously approaching them and kill them either by strangling or knife , You can also carry the body and put it somewhere else so as not to see the rest of the guards and firing whistle sight and you can get them on their money , Playing field also depends on the compilation tools, health and ammunition, and other useful things , Energy scale of Health will appear in red on the left of the screen and filled with self, but there are some special bottles health card and get them throughout the game and you have to maintain them and the very rare ammunition and this game is based on stealth and sword more , As for Tlss you can consider opening the door before you open it until you see the places enemies and then sneak behind them and kill them easily , So instead of opening the door once and you will find the enemy in front of you immediately with and exposes your order.

The game also will be too many properties and characteristics make you enjoy and love their way of playing , Game as well talked It's a world game semi-open or open less than any game with an open world , But map the game will depend on the listed cities and must move them but it would be including rivers, where you can swim in it very nicely without being noticed enemies , The game relied on a very exciting idea, a shift to a rat once to see a rat you can look at it and controlled it and this makes you enter to small and narrow places which no mortal may enter them , The game is the magic energies and vision Detective perspective that reveals to you the enemies located in the place and makes you see things from behind the walls , There will also be semi-zombie enemies which humans who turned the impact of plague that has spread throughout the city and quarantine work on them, but will play in this area to work out some tasks beware of them.

 

Disguised enemies in the game

The work on the development of graphics and graphic design group of creators and their creator Harvey Smith, who has worked on the game Deus Ex also joined the crew of creative design Ricardo Bare who has worked on the game Half Life 2 With creative director Viktor Antonov, who was their inspiration in Danol and they use their engine Unreal Engine 3 Which is one of the best engines in the gaming world, especially that the third version, which is semi-final because the fourth version has not been issued any game so far , The design team already succeeded in working on the shame game and show the form required and outstanding, especially in the design of the city and the embodiment of the environment in which they appear is very cool, and so sexy with visual effects that appear graphics prowess in the embodiment of the environment and bright ألونها strongly , The embodiment of the characters is cardboard and shows very nicely like you did a very nice cardboard , However it will show some minor defects in the environment that does not strongly affect the game and can not be observed significantly they are just simple defects, like any other game.

Sounds in the game seem very good during the talks and votes exits between the main characters , But with some minor characters, you'll notice that sounds similar repeat like this indicates that the limited representation team and works on all game characters such as any guard's voice is the same as any other guard voice , As for the soundtrack is so beautiful and so wonderful tones of piano and quiet music that soothes the nerves with some natural sounds such as water or birds , But certainly not permanently quiet the Valjam playoffs completely different and has a kind of tension in the music because you're a stalker and you slip on a permanent basis with murder surreptitiously which puts you in critical situations with very great soundtrack make you tense.

See Detective perspective in the game to show the enemies

 

He spoke designer Raphael Colantonio of the Working Group on artificial intelligence to the enemy and that it represents an important point in the game and they did not overlook this aspect but it is the biggest and best to seem as realistic game , Has been enemy cleverly attention until it seems realistic to the events of the game and that we have talked about it is perfect in infiltration and stealth so it was to be the work of a special system for intelligent enemies even harder game to players not much Athoron , فليست كل الأعداء سهلة ويمكن أن تقتلها بسهولة ومثال على ذلك أثنين من الحرس يتحدون مع بعضهم البعض ولا يؤدون واجبهم فى الحراسة فسيكون من السهل التسلل من خلفهم دون ملاحظتك وهذا أمر طبيعي وواقعي وهذا سيكون معاكس تماما لاثنين من الحرس يتبادلون نوبات الحراسة سيكون من الصعب التسلل من خلفهم دون أن تقتل أحدهم على الأقل , There will also be a sense of feeling the enemies is a bright sparks over the head if it appeared in red mean that the guard had your witness will attack you so be careful not to underestimate enemies.

The game depends on many styles and too many tasks, including the main and side tasks, which give the game the longest life possible and a long time until terminated game , The game is based on the enumerated choices and different endings make you return the game more than once to change your selections and your playing style , The game is based on the open environment where there are few secrets and awards that you're looking for , There will be some of the puzzles that take time from you and this makes you end the game in more than twenty hours with returned more than once for different end or to collect prizes and enjoy it.

 

Energy speed to move from one place to another

I hope to God that I have been able to write the review and I hope to gain your satisfaction and you like it , The shame game and one of the games which has style and new ideas so we have not seen since a considerable period , And is considered one of the fun games and very entertaining and that are candidates of the top ten games this year and that it is possible to get the best of what came from the most fantastic ideas and recommend everyone game experience and the acquisition is worth the experience already , You with the horror of a network-based games gold, which is keen to provide all that is new to you in the gaming world.

Ratings game: مراجعة Dishonored

Rating Description
7 Story of the game
Although the story is about revenge but it took more than turn up to become a very long game with multiple objectives have nothing to do with the main story.
9.8 Style game
I rely on a very high intellectual rights in style and too many ideas that make it the perfect game of all aspects of admired by lovers and adventure games Action also infiltrate.
9 Game graphics
The work by the team is very high and that gave us many great games and who has worked to embody the environment to fit nicely with the seventeenth century in London with the embodiment cardboard figures.
9 Audio game
Been working very well by the team despite repeated representation of some sounds and this because of the large number of NPC in the game with very impressive soundtrack feels the positions of the game.
9 Artificial Intelligence
Enemies have cleverly very high in receivership in detecting an intruder with their strength in fighting and the use of each other to discredit you so you will have to use stealth and infiltration much.
9.5 Age game
Enjoy the game aged very large because of the large number of major tasks and side with the search for awards and re different game to the end, and because of the great fun.
9.5
Overall rating:The game is more fascinating and take on new ideas and enjoys easy and fun way to play your Yudi to boredom, but forces you to return again and again will not regret buying it worth the experience.

5 Comments on: مراجعة Dishonored

  1. moulham

    Peace upon you
    My brother Karim noticed that you did not mention any negatives about this game, which I personally think it's not so perfect, for example, charges which she described Balbarah and creative in fact nowhere near even those qualities opinion, fees lacks a lot of comparable games of stature bioshock or crysis or battlfield 3 ، فمجسمات الأشخاص تعاني من تشوهات واضحة مثل الوجوه الغير متقنة والأيدي العملاقة لاحظ مدى ضخامة الأيدي في الشخصيات ألا تعتبر منفرة لك؟ ثم أن فيزيائية اللعبة ليست بتلك الجودة فمثلاً نظام حمل الأشياء كالزجاجات وغيرها غير متقن ، فمن غير المفهوم لماذا تسبح الزجاجة في الهواء عندما تضغط زر الإمساك بدلاً من أن تمسكها الشخصية بأصابع اليد مثلا أو على الأقل أن تظهر بدلا من السلاح كما هو الحال مع crysis وغيرها ، أما مسألة أنك صنفت الرسوم على أنها كرتونية فهذا لا يمنع من أن نرى استجابة المجسمات والخامات للضوء و الظل بشكل أكثر واقعية من الشكل الهزيل الذي قدمته اللعبة ، و أريدك ان تخبرني أين نظام التفاعل مع البيئة المحيطة كالأثاث والآلات وغيرها ، لاحظ معي أن الشخصية لا تتفاعل مع أي من تلك الأشياء فلو اصطدمت مثلا بكرسي فهو لن يقع بينما في crysis و battlfield فالعكس صحيح ، بالنهاية أتمنى ألا تزعجك آرائي

  2. simo_waw

    Finally, after a long wait I hope you are in good health due to stop threads for about a week
    ————-
    Important that you promised the strongest review of the game, which is a surprise year in every sense of the new
    ————-
    Please complete solution for the game, my brother because I'm still in the middle of a game and I want to know how many
    Endings in the game most of the great

    I accepted the request on behalf of all members of the site and you beautiful wishes

    • Aatzer strongly for all the delay in supply due to the cessation of business site but, God willing, after our return we will try as much as possible to cover all new
      And Gary finished solving the game and, God willing claimed know how endless and kept put it to you
      And thank you for your response noble

  3. mshor1000

    مراجعه رائعه على لعبه واعده وتخرجنا من اجواء الحروب الجاده إلى قصه خياليه ممتعه

    افكر في اقتناءها

    Love


Add comment

Will not be published e-mail address. Required fields are marked *

*

You may use HTML The following characteristics: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>